Deep wounder calamity. It is also inflicted by. Deep wounder calamity

 
 It is also inflicted byDeep wounder calamity The Evil Smasher is a Hardmode broadsword that is obtained by breaking 12 Demon Altars or Crimson Altars

Sounds. Wearing the Shroomite Visage increases the ranged damage dealt. Upon striking an enemy, a short-lasting briny typhoon is formed, dealing 50% of the weapon's damage in rapid successions. Elusive Feather. The Prideful Hunter's Planar Ripper is a craftable post-Moon Lord gun. It is the upgraded version of the Sun Spirit Staff. When used with the right-click, daggers that are stuck on an enemy will return to the player and. The Wakasagihime is a Hardmode broadsword that drops from Harpies after Duke Fishron has been defeated. The star explodes when released, upon contact with an enemy or solid tile, or after 6 seconds. When used with its primary fire (left-click), it will rapidly fire a string of five flame helices that do not pierce but will create a small explosion and form a visual pillar of flame dust. Mounted Scanner. It fires three curved projectiles out from the player, which each vary in their size and speed and will pass through blocks. 1. These projectiles do not pierce and have randomly varying movement speeds, even amongst others of the same type, although the plasma blasts. Using another item will remove the stacks. Upon firing, it will shoot a spread of 1-3 bullets. Deeepscale Bomb. 2. The Broken Biome Blade is a craftable Pre-Hardmode broadsword that autoswings. It continuously throws large homing reaper scythes that travel in high velocity, and can pass through tiles. The smaller projectiles split into several needles on impact, which fly a short distance from the impact point and rapidly damage enemies. The Celestial Claymore is a Hardmode broadsword dropped by Biome Mimics. They throw gravity affected axes that travel a short distance before falling to the ground. The Smoking Comet is a craftable Pre-Hardmode yoyo. The Sea's Searing is a Hardmode ranged weapon that drops from the Aquatic Scourge. The disk also releases homing plague seekers on each bounce and on enemy hits, dealing a quarter of the. Striking an enemy causes the hammer to explode, dealing 50% of the weapon's damage to all enemies in a small radius. In addition to being a true melee weapon, right-clicking can also allow the player to teleport, at the cost of 50 mana. Trash of Magnus. The Terra Disk is a craftable Hardmode Rogue boomerang. The Seabound Staff is a Pre-Hardmode summon weapon that is dropped by the Desert Scourge. The Old Duke. It summons a flying Ice Clasper that follows the player. Each smaller plasma bullet will do full damage and will pass through blocks for. It throws up to 3 gravity-affected spiky balls. Almost all enemies are susceptible to this debuff, excluding all bosses. Page content is under the Creative Commons Attribution-Non-Commercial-ShareAlike 3. and Deep Wounder. It throws a disk that has a chance to create 6 smaller disks outwards from the disk while an enemy is nearby. The weapon consumes 0. For the enemy that drops this item, see here. 001: Added punctuation to her quote during a party. Sand Dollar. 002: Buffed damage from 56 to 127. It has a 50% chance to not consume Gel . 5. When used, the player holds an urn which rapidly releases a spread of three random marine creatures. Marked for Death is a debuff inflicted by the Anti-materiel Rifle, Auralis, Caustic Staff, Deep Wounder, Eye of Magnus, Lunic Eye, Temporal Umbrella, and Tyranny's End. The dagger cannot pass through walls nor pierce through enemies. 5 seconds. They travel farther before returning to the player and spawns a gravity-affected coral shard on enemy hits. When used it will fire a stream of green plasma bullets that explode upon contact with blocks or enemies. The player can enter the Aquatic Depths through a huge gap in the sand. ; 1. The Harvest Staff is a craftable Pre-Hardmode wand. The Skull Fracture is a craftable Hardmode ranged weapon with magic capability. The Scourge of the Desert is a javelin dropped by the Desert Scourge. Its best is Mythical. Bows. 1. Trash of Magnus. Its secondary fire (right-click) launches a sea blast that creates. Thunderstorm is a post-Moon Lord magic gun that drops from Storm Weaver. 001: Now uses 3 Pearl Shards in its recipe. Initial. It also fires a short-range ring regardless of ammo used, which deals 50% of the weapon's damage and also pierces once. If the player stops using the weapon after 1. The Hydra is a craftable Hardmode ranged weapon. If the player holds down left-click, the flail will drag alongside the player, dealing damage to any enemy it contacts. Ball Shatter. When used, it throws out a javelin that starts off slowly then quickly accelerates to much higher speeds. The Reaper is a Godseeker Mode rogue weapon that drops from Reaper Sharks. "The loyal guardian of the Jungle Tyrant" Jungle Dragon, Yharon is a major boss fought in the Jungle. ; Sulphurous Crates will contain Lumenyl, Depth Cells and Planty Mush. It auto-fires a continuous stream of homing purple blades that explode on impact, inflicting God Slayer Inferno on any enemies hit. It continuously throws large homing reaper scythes that travel in high velocity, and can pass through tiles. 2. The Stellar Cannon is a Hardmode ranged weapon that is dropped from Novas after Astrum Aureus has been defeated. It shoots out volleys of three icicle shards which will pierce through enemies once and inflict the Frostbite debuff. If a hit enemy is knocked into a block, they are dealt damage proportional to their horizontal speed. Its best modifier is. 1. Additionally, the Starter Bag contains 150 of them. The Valkyrie Ray is a craftable Hardmode wand. If the cursor is hovering over the player, the projectiles will spawn in a semi-circle, however, if the cursor is at the far left or right of the. The Mistlestorm is a craftable post- Moon Lord wand and the direct upgrade of both the Razorpine and the Leaf Blower. Ranged weapons are weapons which deal ranged damage, usually on contact with a projectile shot by the weapon, and consume ammunition when used. The Broken Biome Blade is a craftable Pre-Hardmode broadsword that autoswings. 001: Introduced. While "latched" onto an enemy this way, the frequency of hits correspond to. File usage. The Calamity Mod adds a large number of new and unique weapons for players to use. Eutrophication is a debuff that makes the target completely unable to move for its duration. This, combined with their physics, makes them ideal. They come in the form of bows, guns, rocket launchers, and flamethrowers, which use arrows, bullets, rockets, and Gel respectively, among other unclassified weapons which use specialized ammo or do not require ammo. 5. When swung, it releases aesthetic water droplet particles and inflicts the Riptide debuff upon. The whole concept of not hitting to deal damage is kinda flawed in my gameplay right now I tried other class setups and it fails in raw damage output compared to others. It automatically throws a gravity-affected stalactite that does not pierce and breaks into cosmetic dust shortly after. magic does apparently, i m going mage class soon. Pages that were created prior to March 2022 are from the Fandom Calamity Mod wiki. Enemies killed by the projectile spawn slow homing blue orbs that heal the player for 10 health. Lubkuluk • 2 yr. Each explosion causes five smaller plasma bullets to rain down within the vicinity of the explosion. Decreased Nullshot projectile damage modifiers from +500/-500 damage to +20/-20 damage. These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod. If Wooden Arrows are used as ammo, the arrows are replaced with plague arrows that explode into bees upon tile or enemy contact, inflicting the Plague debuff onto any hit enemy. 25% / 33. 0. The acid streams pierce up to two enemies along with inflicting the Acid Venom and Irradiated debuffs. All axes thrown instantly break upon contact with. If inflicted on the player, they instead lose 9. Upon breaking, the flask releases a 20 block high flame pillar that damages enemies and dissipates after three seconds. Clothier. Its best modifier. The beam pierces infinitely, cannot pass through tiles, and cannot be aimed after its release. 2. The sword rotates between firing different colored beam swords. Deep_Wounder. Its best modifier is Mythical . Calamari's Lament is a post-Moon Lord summon weapon that drops from Colossal Squids after Polterghast has been defeated. Launchers are ranged weapons that use Rockets as ammunition and fire powerful explosive projectiles. Whenever an enemy is. When used, it summons up to five rainbow flowers that orbit around the player, and fire homing bolts at nearby targets. When swung, it releases aesthetic water droplet particles and inflicts the Riptide debuff upon striking enemies. e. It automatically throws a slow-moving boomerang that travels a long distance before returning to the player. 2. There are five sets of debuffs that enemies may be resistant or vulnerable to: cold, water, sickness, electricity and heat. When used, it is thrown from the player at a medium velocity and with a heavy gravity-affected arc. When at far range from target, it will instead fire ice shards at them. Holding left-click will cause all existing gun-heads to fire at once. The Calamity Mod introduces a debuff resistance and vulnerability system. Performing a stealth strike with the Ghoulish Gouger will cause a. that are captured. The scythe moves extremely quickly and ignores NPC immunity frames, allowing it to rack up enormous damage against large targets. Thrown javelins are slightly affected by gravity and can pierce through two enemies. When swung, it fires a dark ice projectile which explodes upon impact with any enemy or surface, potentially hitting twice. Guns are ranged weapons which consume bullets as ammo. It throws bombs that are affected by gravity. When swung, it fires a demonic scythe that collides with terrain and pierces up to two targets. These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod. This is a very powerful weapon early game, as the debuff it inflicts effectively. It automatically rapidly fires bullets. While Ruthless may seem to provide a. The Seadragon is a craftable post- Moon Lord gun that is an upgrade to the Megalodon. Its best modifier is Ruthless. 5x damage and. Upon contact with an enemy, the spiky ball will explode and inflict the Shadowflame debuff to all nearby enemies, as well as dealing 33% damage. It has a 20% chance to fire an additional ice chunk that splits into three ice shards. Its best is Legendary . This projectile can pierce through multiple enemies, goes through blocks and gives off light, making it useful in caves. Target's damage reduction reduced by 50%. If the target is over 75 tiles away, the fists teleports towards its target. ago. 33%. The axe will stop completely upon hitting an enemy, "latching" onto them while dealing several hits. The Depth Crusher is a Pre-Hardmode hammer that is dropped by Moray Eels. Toxibow. The Scourge of the Desert is a javelin dropped by the Desert Scourge. Ranged weapons are weapons which deal ranged damage, usually on contact with a projectile shot by the weapon, and consume ammunition when used. The Black Hawk Remote is a Hardmode summon weapon dropped by the Wall of Flesh. When swung, it releases aesthetic water droplet particles and inflicts the Crush Depth debuff upon striking enemies. 25% / 33. 001 : Buffed damage from 106 to 136. Melee weapons are weapons which deal melee damage on contact and very often also shoot a projectile which deals melee damage. Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. For some recommendations of items to try at specific tiers of progression - though not necessarily. It fires 3 arrows at once, quickly followed by two more arrows that will always be either Ichor or Hellfire Arrows. The Mounted Scanner is a craftable Hardmode summon weapon. When summoned, the ice sentry fires an ice ball that inflicts the Frostbite debuff, as well as their rate increasing the longer an enemy is targeted. While the weapon is in use, it will summon a gun-head every 3 seconds, up to a maximum of 3 gun-heads can exist at a time. It throws a slow-moving gravity-affected hammer which cannot pass through tiles and will travel a short distance before falling. 0. . Its best. 1. Upon being swung, it fires two electric shock projectiles which briefly stuns normal enemies on contact. For a rough estimate of progression order, consider sorting the table by rarity. Polyp Launcher is a Pre-Hardmode sentry that is purchased from the Sea King at any time. . The Depth Crusher is a Pre-Hardmode hammer that is dropped by Moray Eels. Flask of Brimstone / Flask of Crumbling / Flask of Ichor Shadow Potions. The Soul Harvester is a craftable Hardmode melee weapon. Dead Sun's Wind is a craftable Hardmode flamethrower that uses gel as ammunition. Its best modifier is Unreal . Lead Tomahawks are craftable consumable Pre-Hardmode rogue weapons that are the direct counterpart to the Iron Franciscas. The Poison Pack is a craftable Pre-Hardmode non-consumable spiky ball. Magic guns are magic weapons that are similar to guns in their design, but instead of consuming bullets or other ammunition, they use mana to produce a projectile inflicting magic damage. It summons a floating machine that surrounds the player. When used with its primary fire (left-click), it will engulf the player with a void aura which uses up three minion slots and increases the player's summon damage by 5%. The Metal Monstrosity is a craftable Pre-Hardmode non-consumable spiky ball. Its best modifier is. The player should be well equipped and prepared before summoning him as the boss is incredibly challenging. When used, the player swings a spear around similarly to the Ghastly Glaive, and releases five gauss energy projectiles, each dealing 40% of the weapon's damage. Aestheticus • Eye of Magnus • Golden Gun • Lunic Eye • Yanmei's Knife. Not to be confused with Morning Star, a vanilla whip. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The blasts can travel for a very long range before dissipating and also do not pierce. Sacrifice is a post-Moon Lord dagger that drops from Supreme Witch, Calamitas. The Lifehunt Scythe is a craftable post- Moon Lord broadsword. 1. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. If Musket Balls are used as ammo, the bullets are replaced with aquamarine shards that split into six smaller weakly homing shards upon contact with an enemy, which deal reduced damage. Palladium Javelin. When used, it summons a black Caustic Dragon minion that flies behind the player and attacks nearby enemies by firing gravity-affected thorns that pierce through tiles and up to two enemies. v · d · e Weapons: Melee Weapons • Ranged Weapons • Magic Weapons • Summon Weapons • Rogue Weapons • Classless Weapons Contents 1 Types 2 Trivia 3 Melee. Hadal Urn. Use. Note how the bubbles go straight up in the water. 1 From player 1. Performing a stealth strike. The Universe Splitter is a craftable Epilogue developer summon weapon. 001 :The Teardrop Cleaver is a Pre-Hardmode broadsword that drops from the Eye of Cthulhu. They usually resemble a staff, as opposed to a book or a gun. It throws bombs that are affected by gravity. Nadir is a craftable post-Moon Lord spear. Deep Wounder Defective Sphere Duststorm in a Bottle Fantasy Talisman Heavenfallen Stardisk Mangrove Chakram Terra Disk. It fires high-velocity bullets with an insane speed. All Wooden Arrows fired will convert into Flaming Arrows . The Clam will deal 4x as much damage if it is first fired into the air, then falls and lands onto an enemy. On each swing, it will spawn 3 blue, red, or yellow flame stars at semi-randomized locations near the player, based on the location of the cursor. The Gruesome Eminence is a post-Moon Lord magic weapon. The Submarine Shocker is a Hardmode shortsword that drops from the Aquatic Scourge; it can be considered an indirect upgrade to the Aquatic Discharge. Depth Crusher. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, more than forty new songs, over fifty recipes for. It fires multiple dark flame-like particles that have infinite piercing but with limited range and inflict the Brain Rot debuff for 5 seconds on contact. Its best modifier is Light for harvesting purposes and Legendary for combat purposes. Diana Prince / Wonder Woman (voiced by Cobie Smulders). Tips. Each reaper scythe can damage and pierce through unlimited enemies, but a thrown scythe will return soon after striking its intended target at least once. The Clam Crusher is a Hardmode flail that is dropped by the Giant Clam mini boss in the Sunken Sea. It cannot get modifiers that affect size. Nerfed Supernova's energy damage from 80% base. The Jaws of Oblivion are a craftable post-Moon Lord non-consumable dagger that is a direct upgrade to the Leviathan Teeth. It shoots at an incredibly high rate while dealing high damage. When used, it throws a small gravity-affected flask that deals no contact damage, but summons a small and armed miniature Plaguebringer minion upon tile contact. When used, a gravity-affected bomb is thrown, which is able to stick onto a solid floor for 3 seconds or until a target is struck before it explodes. The Fetid Emesis is a post- Moon Lord gun that is dropped by The Old Duke. Rate. 2. Its best is Ruthless. If the original. When swung, it will fire out a projectile that deals 70% of the spear's damage and knockback, pierces infinite enemies, and goes through blocks. Rogue weapons. 10%. The Aquamarine Staff is a craftable Pre-Hardmode wand that fires 2 aquamarine bolts that cannot pass through blocks. CMO ReOrchestrated Extras: Rise of the Jungle Tyrant & Tyranny's Showdown v2- (Fanmade) Yharim Suite. Aquamarine Bolt. They mostly come in the form of staves, spell tomes and magic guns. Hellborn. Each star will return to the player after hitting four enemies or traveling a certain distance. She increases substantially in difficulty once Providence, the Profaned Goddess has. Crush Depth is a debuff inflicted by most Abyss enemies and weapons, as well as the Depth Crusher and its upgrades, the Abyss Blade and Neptune's Bounty. On swing, it shoots three gravity-affected, non-piercing feathers that deal 40% of the weapon's base damage. The Shinobi Blade is a Pre-Hardmode dagger dropped by Dark Casters. Enemies found in the lower layers of the Abyss will also drop Voidstone on death. Skynamite is a craftable Pre-Hardmode consumable explosive. Upon collision with a block, this projectile splits into four flying Sand Shark-shaped projectiles that spread out and do additional damage and inflict the Armor Crunch debuff. Its best modifier is Mythical . The Glorious End is a Hardmode wand that drops from Novas when killed by their own explosions. Shadethrower. Clothier. The Mythical modifier provides the widest array of stat. The Epidemic Shredder is a craftable Hardmode rogue boomerang. All projectiles fired deal half damage instead of full. If Plantera has not already been defeated, Vampires, Reapers and Psychos will begin dropping Solar Veils. Upon use, it throws a bomb that travels a small distance before being affected by gravity. When used, a small blue projectile is fired in the cursor's direction that creates a geyser upon impact with a tile or an enemy. The Pwnagehammer is a craftable Hardmode melee weapon. Well, we all wonder what would change when Sony acquired Bungie for $3. Wands, also known as staves, are magic weapons which consume mana to fire projectiles. When used with its primary fire (left-click), it will swing and deal contact damage in a regular manner. Pages that were created prior to March 2022 are from the Fandom Calamity Mod wiki. It causes a ring of six homing Beast Scythes to appear around the player that then fly off in the direction of the player's cursor. Once it collides with an object, it shatters and releases 8 seawater blasts in all directions, which then explode into damaging clouds after traveling a short distance or impacting. 003: Buffed damage from 10 to 17, nerfed use time from 15 to 22, and buffed projectile velocity from 9 to 14. When used, it causes large red droplets to drop from the sky at a fast pace. For the vanilla weapon, see Flamethrower. Relic of Deliverance • Skynamite • Star Struck Water. The biome features its own unique tiles, backdrops, enemies, loot and music. The Murasama is a post- Moon Lord melee weapon. Each bubble will aggressively home in onto enemies and will deal 50% of the flask's base damage. If the player gets. Tips. 3. The bolt does not pierce, but bursts into a tile-ignoring shrapnel. By default it does not fire any projectile nor does it have any special effects. The sword fires several beam swords that converge on the cursor, and causes even more beam swords to rain from the sky when swung. Deep_Wounder. e. This projectile can pierce through multiple enemies, goes through blocks and gives off light, making it useful in caves. It automatically throws a fast-spinning hatchet that can pierce infinitely, damaging all enemies that it comes into contact with, inflicting Armor Crunch and Crush Depth for 2 seconds. However, the weapon's mana cost will not be affected. These sparks linger for 1 second and can hit infinitely. Upon breaking, the flask releases five to eleven bubbles that travel in multiple directions away from where the flask broke. The Sea's Searing is a Hardmode ranged weapon that drops from the Aquatic Scourge. Its best is Legendary . Mistlestorm. Deep Wounder; Duke's Decapitator; Fantasy Talisman (c) Frosty Flare (c) Gacruxian Mollusk; Grave Grimreaver; Heavenfallen Stardisk; Ice Star (c) Leonid Progenitor;. It functioned identically to the Leeching Dagger. Striking an enemy causes the hammer to explode, dealing 50% of the weapon's damage to all enemies in a small radius. Terra Lance. The sword itself inflicts Glacial State and heal. 45x damage. Its best modifier is Mythical . For the enemy that drops this item, see here. The Majestic Guard is a craftable Hardmode broadsword that autoswings. Exhumed Brimstone Hearts. . The Forbidden Oathblade is a craftable Hardmode broadsword that autoswings and is the upgrade of both the Bladecrest Oathsword and the Old Lord Claymore. It shoots violet bubbles that travel in an upward arc, alongside two homing planktons which are fired in a random spread. Like the Flairon, it closely resembles a thrown flail. The black hole lasts 5. Seadragon. Scoria Bars are Hardmode bars that are made with 5 Scoria Ore at a Hardmode Forge and are additionally dropped from the Fleshy and Necromantic Geode. The Shredder is a craftable post-Moon Lord gun. Performing a stealth strike with the Throwing Brick will cause the next brick to shatter into 5 fragments upon impact. The Floodtide will be obtainable via Fishing. It automatically throws a fast. However, the weapon's firing speed will not be affected. The Murasama is a pre-Hardmode melee weapon resembling a sword. The Aftershock is very useful for rapidly annihilating worm-like enemies, since the falling rocks can hit several segments. Dedicated Items and Dedicated NPCs are items or NPCs which have been made for, or simply attributed to, certain people for any reason. The Aftershock is very useful for rapidly annihilating worm-like enemies, since the falling rocks can hit several segments. They come in the form of bows, guns, rocket launchers, and flamethrowers, which use arrows, bullets, rockets, and Gel respectively, among other unclassified weapons which use specialized ammo or do. It rapidly throws a scythe that goes through blocks. ) Broken Biome Blade. Use. Trash of Magnus. Fire. Its best modifier is Unreal . 0. 100% (In Hardmode) Clothier's Wrath is a Hardmode magic weapon that drops from the Clothier. Performing a stealth strike with the Terra Disk will cause the next disk thrown to travel slower, but also continuously generate smaller disks that will rotate around it. Note that the feathers that fall directly on the enemy do contact damage. The Tears of Heaven is a craftable Hardmode spell tome that autofires two slow-moving balls of heavenly light that inflict the Holy Flames debuff. If Musket Balls are used as ammo, they are transformed into explosive bullets that can damage the player. For a rough estimate of progression order, consider sorting the table by rarity. The Blazing Star is a craftable Hardmode rogue boomerang that can throw up to three stars. The Deepsea Staff is a Hardmode summon weapon dropped by the Aquatic Scourge; it is an indirect upgrade to the Seabound Staff. 1. Triactis' True Paladinian Mage-Hammer of Might is a craftable post-Moon Lord developer boomerang. Now sells Gel Darts after defeating the Slime God. Teleporting does not inflict Chaos State. The Clam will deal 4x as much damage if it is first fired into the air, then falls and lands onto an enemy. Rate. "It was tempered by the fires which are fueled by spirits, and formed in the magma I draw into my laboratories. They mostly come in the form of staves, spell tomes and magic guns. "Remember to also install the Calamity Music Mod to experience our soundtrack!" Status messages are messages that are sent into the chat to inform the player of changes within the world, boss actions, or mode activation. If the hit enemy's defense is less than or equal to 0 when struck, the player is healed. Its best modifier is Legendary.